Milestones logo montage of views of Milestones

In Steam Session Plan

Session Plan
In Steam is pitched at Upper KS2
Two-hour session led by a trained facilitator; based in Finches Yard learning space, and exploring various sites on the gallery floor.

Session Objectives
By thinking about steam engines, pupils are given the opportunity to explore how the world works, using modelling and hypothesis. During the intensive two-our session, the class explore and investigate key ideas from upper KS2 materials, particularly properties of solids, liquids and gases. They try to find explanations, link concepts with real objects, discuss ideas, build models and problem solve in large and small groups

Session Outline

Introduction - Demos
The purpose of this section is to present demonstrations which introduce various principles, related to steam engine function, in dramatic and exciting ways to leave the pupils motivated to understand what's going on, and how the demos work.

Science Play and Discussion
The purpose of this section is to encourage the pupils to start thinking creatively about the ideas presented in section A. The class will split up into four groups of 7-9 pupils, with one adult, and visit various sites in the museum. Before embarking, the pupils are each given a sheet of paper with all the sites listed on it, and a number of small stickers printed phrases concerning the principles introduced in section A. Each site will demonstrate something which has 'something to do with' one of these principles. At each site the pupils need to discuss/argue/decide which principle that site has 'something to do with' and attach the appropriate sticker to their sheet of paper next to the site listing. It is very important to instil in adult helpers that the point of the exercise is not to get the right answers, but to encourage the pupils to think creatively, to discuss and explore the ideas, and to decide on their own choice of theory.

So How Do Steam Engines Work?
What's powered by steam nowadays? Before electricity power plants, what were steam engines used for? So how do they work? This section uses visual images, and repetitive chants and hand actions to help pupils understand the main processes involved to tell the story of how steam engines work.

Build a Model
The class is split in to two halves which are rotated between this, and the next section. In this section the pupils work in small groups to assemble a non-functional model of a steam engine, putting the components in the right order and describe how they would work. This is a good opportunity to discuss the processes involved with the children whilst they work in their groups.

Exploring the Collections
Half of the class split into small groups, accompanied by adult, in order to visit a series of 4 steam engines. The pupils find the sites in the museum, complete an image of the engine, and try to identify and label the main parts. There are questions to consider and supplementary 'prompt' questions for adult helpers.

Can We Turn That Around?
The pupils are presented with a problem regarding the model of how steam engines work, and try to come up with a solution. They then help to come up with an experiment, discussing how the apparatus can be used to test their hypothesis, which is carried out by the facilitat

Conclusion
One final, fun demo is performed to reinforce the main messages of the session.

Notes for Teachers and Helpers

You will be leading a group of pupils on a school trip to Milestones - Hampshire's living history museum. The programme you will be helping the pupils participate in is In Steam, an intensive, 2-hour session exploring steam power, and linked to the National Curriculum, KS2 Science.

If you have not been to Milestones before, imagine an outdoor museum with streets, shops, buildings and vehicles - all under one large roof. The museum has two periods of time - Victorian and 1930s. Your visit will run in the Victorian part of the museum, using a building called Finches Yard as a base.

The session will be led by a trained facilitator, who will work exclusively with your group for the duration of your visit. However, there will be times when the class will split into smaller groups in order to explore various parts of the museum. During this time you will be responsible for the pupils in your small group, and will need to make sure that they stay with you at all times. You will be given a plan of the museum with the locations to be visited clearly marked, and instructions for what to do when you get there. In order to keep the programme running smoothly for all the pupils, it is important that the groups return to Finches Yard at the times specified.

Below, there is a brief outline of the session. More guidance will be provided on the day.

Introduction - Demos, led by the facilitator, introduce some key principles.
Science Play and Discussion - Small groups explore various locations in the museum, to discuss the principles further.
So How Do Steam Engines Work? - Interactive session, led by the facilitator, to discover how a simple steam engine works.
Build a Model - One half the class build 'models' of steam engines, led by facilitator, then swapping with the other half.
Exploring the Collections - One half of the class split, in small groups, explore various steam engines in the museum, then swap with the other half.
Can We Turn That Around? - Led by the facilitator, the pupils are presented with a problem and try to come up with a solution. A hypothesis is tested by experiment by the facilitator.
Conclusion - One final, fun demo is performed by the facilitator to reinforce the main messages of the session.

Timetables
This session can be booked in the morning or afternoon every Thursday and Friday during Hampshire term-time, subject to availability.

Morning Timetable
9.45am Arrive at Milestones You will be met and have the opportunity to hang coats up and use toilets
10am Begin programme
12noon End of programme and visit
Afternoon Timetable
12.15pm Arrive at Milestones You will be met and have the opportunity to hang coats up and use toilets
12.30pm Begin programme
2.30pm End of programme and visit

Please note: late arrival may mean we have no alternative but to reduce your programme